My Article Database: Free Articles for Teaching and Studying English as a Foreign Language in China - by Paul Sparks




 Homepage
 About Me
 Teachers
 Students
 Lessons
 Photographs
 Links
 World News
 ICQ Chat
 Contact Me
 Articles
 
My Article Database:

 

Accounting
Acne
Adsense
Advertising
Aerobics
Affiliate
Alternative
Articles
Attraction
Auctions
Audio Streaming
Auto Care
Auto Parts
Auto Responder
Aviation
Babies Toddler
Baby
Bankruptcy
Bathroom
Beauty
Bedroom
Blogging
Body Building
Book Marketing
Book Review
Branding
Breast Cancer
Broadband Internet
Business
Business Loan
Business Plan
Cancer
Car Buying
Career
Car Insurance
Car Loan
Car Maintenance
Cars
Casino
Cell Phone
Chat
Christmas
Claims
Coaching
Coffee
College University
Computer Tips
Cooking
Cooking Tips
Copywriting
Cosmetics
Craft
Creative Writing
Credit
Credit Cards
Credit Repair
Currency Trading
Data Recovery
Dating
Debt Relief
Diabetics
Diet
Digital Camera
Diving
Divorce
Domain
Driving Tips
Ebay
Ebook
Ecommerce
Email Marketing
E Marketing
Essay
Ezine
Fashion
Finance
Fishing
Fitness
Flu
Furniture
Gambling
Golf
Google
GPS
Hair
Hair Loss
HDTV
Health Insurance
Heart Disease
Hobbies
Holiday
Home Business
Home Improvement
Home Organization
Interior Design
Internet Tips
Investment
Jewelry
Kitchen
Ladies Accessories
Lawyer
LCD / PLASMA
Legal
Life Insurance

Click Here to Return to the PC Games Articles Index

 

J2ME developers and programmers: The mobile game industry winners

by: Chris Palau
Who could have predicted that the 80’s game of Pong would spawn a multi-billion dollar gaming industry complete with PCs, PDAs, and wireless phones that are specifically designed to handle the speed and graphics that today’s games demand?

If you think that current gaming technology is hot then, as they say, “you ain’t seen nothing yet.”

Wireless or mobile gaming is the future and the future is now. 2004 saw an explosion in mobile gaming technology which redefined the mobile phone as a gaming device. Handsets capable of displaying graphics equal in quality to the GameStations and GameCubes of the 1990’s were available everywhere, and game developers like Synergetix and It's Alive! were on everyone’s radar screen.

Now, just a year later, Real-time multiplayer games, some offering high-quality, 3D graphics, can be played over most telecom networks at prices that won’t put you in the poorhouse.

Never one to be too far behind the bleeding edge, even the Adult Entertainment industry is turning out PDA and cell phone-based games including gambling programs and a variety of role-based and action games where lots of sexy women end up losing their clothes. The graphics are, shall we say, stunning.

A peek under the technology hood

While the average gamer may be ignorant of the technology that is driving the wireless gaming industry, the geeks among us are very familiar with terms like J2ME, Symbian, and Brew; the development and distribution platforms upon which the wireless gaming industry has built its success.

J2ME (Java 2 Platform, Micro Edition) is a derivative of Sun Microcomputer’s JAVA development platform. J2ME is specifically designed to build applications that run on portable and wireless devices including cell phones and PDAs. It’s also finding wide acceptance among companies that develop applications for TV boxes and many of the new embedded devices which are flooding both the consumer and industrial markets.

BREW, another development language from QUALCOMM, provides a development platform that’s also suited for the wireless industry. BREW’s claim to fame is that fact that the developer can write device-independent applications which do not need to be recompiled for different phone manufacturers.

SYMBIAN is probably the most commonly used OS in the game-enabled wireless telephone market. Embraced by all major phone manufacturers, SYMBIAN supports J2ME, BREW, C++, and JAVA.


So, what does the future hold for this high-tech blockbuster that’s still in its infancy?

According to industry analysts Frost & Sullivan, the “global mobile game industry, which generated US$436.4 million in 2002, will balloon to US$9.34 billion by 2008.“ Asia is at the epicenter of the wireless gaming explosion where an estimated 500 million people are wireless Internet subscribers and two out of five are wireless gamers.

Some gaming fortune tellers predict that the convergence of GPS and wireless gaming technology will result in live-action and role playing games that will adapt themselves to the player’s physical location and include geographic-specific scenarios that change as the player moves to new locations.

Judging by the progress that’s been made in the last two years alone, the future of wireless gaming may be the most revenue and employment-generating technology of the 21st century.

About the author:
Chris Palau is CEO of a j2me programmers and developers software company http://www.techcoders.comwhich offers offshore software development services.


Circulated by Article Emporium

 

New! Watch Online Articles with YouTube for Free:

 

 

 

 

Click Here to Return to Top of Page